Next up
It's been about a week since development started, and I have the first version of the global map. Everything here is procedurally generated, and I can change the parameters to get a better result, or give each company a unique world altogether!
A new update with bug fixes, rebalancing of characteristics and adding a bunch of new mechanics is near!
Beta_0.2 -> Beta_0.5 WIP. Now the game has a in-game NPC create (in the Shift + X + W menu), 4 new organelles, balance of characteristics, refinement of mechanics and other. In dev:AI pathfinding, new shaders, visual coroutines, music and sounds and other
С начала разработки прошло около недели, и у меня есть первая версия глобальной карты (и первый пост!). Все здесь сгенерировано процедурно, и я могу менять параметры, чтобы добиться лучшего результата, или вовсе наделить каждую компанию уникальным миром!
Hi! How do you like this little redesign of the main menu?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What do you think guys in my robot?Just a beginner in 3d modeling..
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