Game
FNAF: Double trouble
4 years ago

SHIT SHIT SHIT!

I used to use a hacked version of clickteam fusion 2.5 to develop my FNAF games and the bastards removed all the videos related to that like nintendo

NOW WHAT THE FUCK DO I DO WITH FNAF FORGOTTEN?




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Hey guys.

For the 2 persons that are still waiting for this fangame:

Leak (i guess)

while I develop everything I would like to talk about a mechanic that consisted of hiding under the table this because I wanted to do something more original than a door system.

(+)

hell development...

The perspective effect wasn't working so I decided to do this

(The green button is the mechanic to hide in the desktop)

probably this prototype will have cameras...

but only 3.

they are just for testing.

well I'm starting with the beta phase of the game!

Sometimes I use this phase to add or remove things to make the final product decent.

Just because my PC it's about to f*!king die.

I would like to at least launch a prototype or beta of the game so you can see what it will be like.

(meanwhile I will put this render that for some reason is in the Alpha files)

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.