3 years ago

Shortly: I'm kinda back.


I don't really need to explain, why I haven't had the right energy to continue working on Mini-Gladiator or at least posting, because all of the information needed is right there. Briefly: I'm experiencing some serious changes in my life, and my mood isn't that stable, as I want it to be. But the progress has been made, I am planning to post at least something every now and then. It won't be regularly, but I will share some stuff connected not only to Mini-Gladiator.

As for this post, I want you to check out some new design Matvey made for our "game studio" community in Game Jolt.


This was the previous thumbnail, that I've made:

_.png

And this is our new logo, that Matvey drew:

phoenix_ink_logo_thumbnail.png

This was our previous header, that has also been made by me:

header.png

And this is the new one, that also Matvey drew:

phoenix_ink_header_with_logo_header.png

I also want to point out, that I will post devlogs only on the game page, so if you're not following Mini-Gladiator yet, this is the time to do it. There will be other posts in our "game studio" community, wich are connected to the game, besides devlogs. And on my personal page I will post all of other random stuff, connected to me.

This is it for now, see you on saturday, I have something small to share. Good luck!



0 comments

Loading...

Next up

Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones

It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.

It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!

For this #screenshotsaturday I want to show you a bow with arrows in action.

For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen

Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!

This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly

#ChrisisArtChallenge

Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.

This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect

One #screenshotsaturday less until the Pre-Alpha release of the game! Today I want to show you the main menu for the game.