This game was originally made in a very short amount of time and I agree it is quite bad but for some time now I have thought about expanding on the game and making it very lengthy like my other game ‘48 Days Later’. Do you think this would be a good idea? Please comment below!
Next up
Another house i made long time ago.
Demonstration of the spells and their effects :)!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
it happens
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.
Breakable
It's been a while friends, but I'm proud to say DON'T GIVE UP has now officially launched for the Nintendo Switch! You can get it there or on PC!
Switch: https://www.nintendo.com/games/detail/dont-give-up-a-cynical-tal…
Steam: https://store.steampowered.com/app/960710/DONT_GIVE_UP_A_Cynical…
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