Game
Belgrad: Curse of the Castle
8 years ago

Should I sell this game?

This is a rather stupid question to ask my public here, but since this is a big game, and I’ve worked real hard to make this game, including the graphics, gameplay, and music, should I sell it?

Please comment.




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Screenshots for Belgrad: Curse of the Castle

Sorry I haven't been updating anyone on Robot Maid P-NA-4. I took a big break from that, and played some other games instead.

I've still got work to do on it, like making a third level and its accompanying enemies.

Testing out a tentacle...

That sounds nice and all, but I think I'd better write what I know, and not just go with the poll's results for making my game. No offense.

The only things that carried over from the original sketch for little Timmy are his dapper outfit (which kinda makes him look like Richie Rich) and Astro Boy's nose.

Adding that bit of chub from the sprite made his face even more like Astro's.

That frizzy hair is easier to draw by hand than in pixel art.

While Pinafore is influenced by '80s characters, Sam is influence by '90s characters. It might be hard to tell any difference.

You know how some anime shows like to turn characters into chibis for over-the-top reactions?

Normally, I'd avoid doing this, since that's like a Disney Princess doing a wild take. Since Sam is more like a '90s anime character, she gets a free pass.

Mr. Redford, the bald guy, is a lawyer and co-owner of WarrenWorks, a tech giant.

Samantha is a doctor (not a nurse) and Timmy's godmother.

Little Timmy is the last surviving Warren.

The Warrens owned Pinafore, and she took care of their summer home.

I think we might need more levels, but I could be wrong.

Either way, Christmas Sweater Simulator 2 is on its way.

If you're worried about whether or not a setting doesn't feel realistic in a platform game's camera angle, treat it like it's a stage play. They're never that realistic, but we buy into them all the same.