Game
Shrouded

8 years ago

Shrouded | July Progress Report


Hey folks, Crimson here.

Another fairly brief update this month, given that I’ve been away on a foreign holiday for the majority of it. Nonetheless I’ve been using the time to refine a few of the less ‘mechanical’ aspects of Shrouded - particularly the story script. I’ve adjusted, tweaked and added things in various cutscenes and interactive objects within the world to make the flow and progression of the story much more natural.

In other news, I will be starting a new job and moving to a new place at the start of August. In a way, that makes things better for Shrouded if anything. I’ll be forced to develop on a strictly defined schedule to coincide with my day job - which in turn, will allow for more meaningful updates to the game, as opposed to just coming and going from the build when I ‘feel’ like it. But for the sake of not repeating past errors, I’m not providing figures or dates just yet!

Anyway, that’s it for now! I’ll check in next month again.

*Stay savage,

~Crimson*



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Time to fire up the engines (heh) and get back to work on Shrouded.

I've been 10 Years on GameJolt apparently. Pretty crazy. Shrouded's probably been in development for that length of time too kek. #spawnday

When you find a game-breaking bug with the core loop.

So. That's not good!

The SSD that had all of Shrouded's assets on it decided to format itself.

The source code and current build are still intact on GitHub, but the raw assets are on that drive. :(

Fingers crossed!

Old one, but eternally relevant. 🙃

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So, I bought a Master System for my collection. Thought I'd clean it up internally.

Never mind Sonic.EXE. Dead insects, corrosion and bird shit inside a SEGA console?

That's the real Creepypasta.