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Shrouded | Details About the New AI
Happy belated new year. Still working on Shrouded, don't worry. Been saying it for nearly 7 years now, but hey. I'm picky, and want it to be right! Just been dealing with a lot of work-related bullshit lately: the joys of serving a major tech company.
Well... shit.
I'll have to dig through one of my remote systems. Might have an older archive of assets stored.
Like I said, the game's current build is intact thankfully - just the raw assets that are currently in the ether.
Time to fire up the engines (heh) and get back to work on Shrouded.
How far Shrouded has come.
(Old build on right, Current build on Left.)
And it's still going! We're almost there, though.
Linked image in case GameJolt butchers image quality:
When you find a game-breaking bug with the core loop.
Shrouded | Enhanced AI and new Sprite Work
Shrouded | The Three 'L's
Shrouded | Visual Overhaul and Upcoming Plans!
I've been 10 Years on GameJolt apparently. Pretty crazy. Shrouded's probably been in development for that length of time too kek. #spawnday
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