You know, I have been thinking of a few things; mainly for Bailey's: Eternal Darkness.
One of them is; improving the story for the Bailey's series actually, hell even though I like the first game's story. I just want to actually improve that's game's story as a whole truthfully. Another one is probably improving on how the map looks like; which again I kinda want to make this location big, but not that big. For example, I want the location to be based off of the sets from the Five Nights at Freddy's movie; but again that is just an example. And for the gameplay, I would want it to be based off Secret of the Mimic's gameplay; but during the main night shifts you are in the office (mainly how, the classic 3 Five Nights at Freddy's games we're). I even would say that, the whole game would be free-roam too even in the office too; but I also wanna try to keep the free-roam toned down too. For example, if you're in the office or in any room for a post night section mini-game; you are only allowed to roam those areas during those times. The only time you can roam around the whole building is during; the beginning of the game when finding the office or going to find a room where the post night section is located, but again those are just ideas I have right now.
Anyways, I wanna know what you guys think; should me and the team take more time and improve on the first game? Yes or No?
















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