Game
Forge and Fight

7 years ago

Simple, yet impractical!

What are you forging?




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🔥Hype Alert 🔥

Forge and Fight! Alpha Test Starts Within a Few Weeks Please check more details and don't forget to register! https://forgeandfight.com/?p=3621

Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!

We're live! And these guys are just as excited as we are! Now get forging!

The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824

When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.

It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!

Read it here ➡️ https://bit.ly/FnFBlog1

The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!

Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.

I rather consider myself an author of abstract pieces. Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443

I call this a... moderate success! What's your high score?