Game
Forge and Fight

7 years ago

Simple, yet impractical!

What are you forging?




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My emergency tactic had... mixed results. Thanks for playing!

Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.

It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!

Read it here ➡️ https://bit.ly/FnFBlog1

Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.

We're happy to announce that Forge and Fight! special website is now live! https://forgeandfight.com Let's sign up for a newsletter and get exclusive content when early access is ready! We're looking forward to seeing your crazy weapons in action!

🔥Hype Alert 🔥

Forge and Fight! Alpha Test Starts Within a Few Weeks Please check more details and don't forget to register! https://forgeandfight.com/?p=3621

I call this a... moderate success! What's your high score?

Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1

When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.

Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!