Next up
Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1
Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠https://www.forgeandfight.com/?p=3223
We're happy to announce that Forge and Fight! special website is now live! https://forgeandfight.com Let's sign up for a newsletter and get exclusive content when early access is ready! We're looking forward to seeing your crazy weapons in action!
Off the the woods to build a legally-not-a-house. Happy easter everyone!
We're live! And these guys are just as excited as we are! Now get forging!
Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
When your code reaches the level of abstraction where it's impossible to tell what function it actually has.
I call this a... moderate success! What's your high score?
I rather consider myself an author of abstract pieces. Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443










0 comments