Game
Forge and Fight

7 years ago

Simple, yet impractical!

What are you forging?




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Off the the woods to build a legally-not-a-house. Happy easter everyone!

We're happy to announce that Forge and Fight! special website is now live! https://forgeandfight.com Let's sign up for a newsletter and get exclusive content when early access is ready! We're looking forward to seeing your crazy weapons in action!

Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.

When your code reaches the level of abstraction where it's impossible to tell what function it actually has.

It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!

Read it here ➡️ https://bit.ly/FnFBlog1

Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1

Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.

I call this a... moderate success! What's your high score?

My emergency tactic had... mixed results. Thanks for playing!

Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!