Next up
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠 https://www.forgeandfight.com/?p=3223
🔥Hype Alert 🔥
Forge and Fight! Alpha Test Starts Within a Few Weeks Please check more details and don't forget to register! https://forgeandfight.com/?p=3621
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1
I call this a... moderate success! What's your high score?
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
Off the the woods to build a legally-not-a-house. Happy easter everyone!
Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.
We're live! And these guys are just as excited as we are! Now get forging!










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