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The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.
Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠 https://www.forgeandfight.com/?p=3223
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
I call this a... moderate success! What's your high score?
When your code reaches the level of abstraction where it's impossible to tell what function it actually has.
Off the the woods to build a legally-not-a-house. Happy easter everyone!
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
Simple, yet impractical! What are you forging?










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