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Simple, yet impractical! What are you forging?
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
I call this a... moderate success! What's your high score?
Thoughts, Feedback, or Ideas for Epic Weapon Parts? Join us on Discord and let us know about it! https://discordapp.com/invite/flamebaitgames
Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1
🔥Hype Alert 🔥
Forge and Fight! Alpha Test Starts Within a Few Weeks Please check more details and don't forget to register! https://forgeandfight.com/?p=3621
Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!










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