Game
Exile Squadron
8 years ago

Sitting in the Cockpit


I only have one New Year resolution: and it’s that I will work on my game every day. Sometimes I can do a lot, sometimes I only have 30 minutes, but I intend to do this every day. Thanks to this, I have managed to make nice progress. I designed the weapons for both the fighter and the mech form. Although they are not 100% final, but it is a good starting point.

The other big thing I decided is that I want every mission to start from the cockpit of the spaceship. That would be a nice place to get a briefing for the upcoming mission. For that I have drawn a cockpit, which took a week to do. I’m no artist so I know it is not something spectacular, but I’m quite happy how it turned out.

One problem I have is that I still couldn’t decide about the style of the graphics, or the size of the native resolution. Should I go for a more pixelated look, and set the native resolution to 640x360 (this looks better upscaled), or go for a 720p resolution, and a cleaner art. I have a disadvantage at drawing nice looking art, so I have to consider which is the one I can produce better art for. You can see two versions of the same cockpit, decide which one looks better for you.

For the next few days I want to implement this cockpit briefing section into the game, with dialogue and textboxes. From there the player will be able to launch to the first mission.

5d0a6e942b0ad.png
5d0a6e96cb2ca.png


0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

Finished work on the emotions of a new character for the tank universe

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

brung back my old oc plus a new one

...they don`t have names yet tho

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!