Game
AirBorne Sea

3 years ago

Skills Tree and more stuff [DevLog]


Main update:

  • Fixed rocket firing;

  • A bit of changes with the buttons in the main menu;

  • Now loading screen works well and does not cause errors, does not disappear at the wrong time and etc.;

  • Adding an animation for final results;

  • HUD is shown at the start of the game, hidden during the a pause, and shown again when returning to the game;

  • The VFX of the shot has been corrected, now it doesn't look like it's being fired from under the wing, right? :)

  • Animation of the shot;

  • The cannon now rotates as it should;

  • Made reloading;

  • The ship has been redone and pained;

highresscreenshot00011.png
  • Airplanes now have propellers spinning as expected;

  • Start of work on the second gunner on the ship;

highresscreenshot00015.png
  • A rocket launcher has been made from which homing missiles will fly out (not from behind the player's back);

highresscreenshot00013.png
  • Added a model for the medal in the menu (it's appearance will depend on the level of the player);

screenshot_2022-07-28_230932.png
  • A bunch of all sorts of small fixes that I even forgot already :)

Skills:

  • Protection against bombers-planes;

  • Protection against torpedoes;

  • Increased ship health;

  • Protection from aircraft (added shields on the gun);

  • Radar that shows the position of enemy planes;

  • Disabling reload;

  • Increase damage;

  • Add few more missiles rocket;

  • Increased rate of fire;

  • Projectile flight speed;



0 comments

Loading...

Next up

– Started modeling airplanes. – We continue to do VFX.

Not a lot of time this week managed to allocate to the project, but: – Made a loading screen, while in test mode. – Now the player's HP value decreases smoothly. – Made another plane (can you guess what this pokemon is?)

Fixes, updates, news...

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

Steam Page and New DevLog of AirBorne Sea!

https://store.steampowered.com/app/2351160/AirBorne_Sea/

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

Biggest update of AirBorne

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.