Game
AirBorne Sea

3 years ago

Skills Tree and more stuff [DevLog]


Main update:

  • Fixed rocket firing;

  • A bit of changes with the buttons in the main menu;

  • Now loading screen works well and does not cause errors, does not disappear at the wrong time and etc.;

  • Adding an animation for final results;

  • HUD is shown at the start of the game, hidden during the a pause, and shown again when returning to the game;

  • The VFX of the shot has been corrected, now it doesn't look like it's being fired from under the wing, right? :)

  • Animation of the shot;

  • The cannon now rotates as it should;

  • Made reloading;

  • The ship has been redone and pained;

highresscreenshot00011.png
  • Airplanes now have propellers spinning as expected;

  • Start of work on the second gunner on the ship;

highresscreenshot00015.png
  • A rocket launcher has been made from which homing missiles will fly out (not from behind the player's back);

highresscreenshot00013.png
  • Added a model for the medal in the menu (it's appearance will depend on the level of the player);

screenshot_2022-07-28_230932.png
  • A bunch of all sorts of small fixes that I even forgot already :)

Skills:

  • Protection against bombers-planes;

  • Protection against torpedoes;

  • Increased ship health;

  • Protection from aircraft (added shields on the gun);

  • Radar that shows the position of enemy planes;

  • Disabling reload;

  • Increase damage;

  • Add few more missiles rocket;

  • Increased rate of fire;

  • Projectile flight speed;



0 comments

Loading...

Next up

Biggest update of AirBorne

Not a lot of time this week managed to allocate to the project, but: – Made a loading screen, while in test mode. – Now the player's HP value decreases smoothly. – Made another plane (can you guess what this pokemon is?)

Fixes, updates, news...

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Β 

Head over to the shop to collect yours πŸ‘‰ https://gamejolt.com/#shop

Steam Page and New DevLog of AirBorne Sea!

https://store.steampowered.com/app/2351160/AirBorne_Sea/

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

– Started modeling airplanes. – We continue to do VFX.

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game modelπŸ—Ώ