Game
AirBorne Sea

4 years ago

Skills Tree and more stuff [DevLog]


Main update:

  • Fixed rocket firing;

  • A bit of changes with the buttons in the main menu;

  • Now loading screen works well and does not cause errors, does not disappear at the wrong time and etc.;

  • Adding an animation for final results;

  • HUD is shown at the start of the game, hidden during the a pause, and shown again when returning to the game;

  • The VFX of the shot has been corrected, now it doesn't look like it's being fired from under the wing, right? :)

  • Animation of the shot;

  • The cannon now rotates as it should;

  • Made reloading;

  • The ship has been redone and pained;

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  • Airplanes now have propellers spinning as expected;

  • Start of work on the second gunner on the ship;

highresscreenshot00015.png
  • A rocket launcher has been made from which homing missiles will fly out (not from behind the player's back);

highresscreenshot00013.png
  • Added a model for the medal in the menu (it's appearance will depend on the level of the player);

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  • A bunch of all sorts of small fixes that I even forgot already :)

Skills:

  • Protection against bombers-planes;

  • Protection against torpedoes;

  • Increased ship health;

  • Protection from aircraft (added shields on the gun);

  • Radar that shows the position of enemy planes;

  • Disabling reload;

  • Increase damage;

  • Add few more missiles rocket;

  • Increased rate of fire;

  • Projectile flight speed;



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art comission.

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✌️ Thanks for playing IndieGameiacs!

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