Next up
Some lighting and visuals updates.
I've also slightly updated the player character's model and feel like sharing some about them. Meet Morgan Walker, a skilled gun-for-hire who specializes in security jobs and is currently stationed at a lab known as "The Crater".
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
:>
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Merry late Christmas from Fredbear & Friends!
See you next year :)
Got throwable *logic* in and complete, but no animations yet so it just defaults to the handgun anims. It's a start!
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