We've got a kinda boring update today, folks. Graphics Settings! While I still give no promise that just everyone will be able to run the game, I have been working hard on making optimizations, fixing bugs, and of course, creating a graphics settings menu as seen in the first attached image. That said, due to visual and audio cues both being very prevalent in this game, shadows cannot be COMPLETELY disabled, only set to Low, to ensure a consistent and intended gameplay experience. BB's AI is also still in-progress. As usual, everything is also subject to change. See you next update!
Next up
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
Started and finished a hypothetical model of an Adventure Molten Freddy in less than a day, and even animated it a bit.
I miss FNaF World...
Progress Update No. 9
Game is currently undergoing some major reworking on the code side (and my contracted project is still taking full priority on my part), so here's a little something in light of the lack of updates.
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Progress Update No. 7
Merry late Christmas from Fredbear & Friends!
See you next year :)
William Afton and his stupid purple car he cared about more than his KIDS
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
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