We've got a kinda boring update today, folks. Graphics Settings! While I still give no promise that just everyone will be able to run the game, I have been working hard on making optimizations, fixing bugs, and of course, creating a graphics settings menu as seen in the first attached image. That said, due to visual and audio cues both being very prevalent in this game, shadows cannot be COMPLETELY disabled, only set to Low, to ensure a consistent and intended gameplay experience. BB's AI is also still in-progress. As usual, everything is also subject to change. See you next update!
Next up
How do we feel about gambling in our horror games
(We have pinball, too, but that's for later)
Well, @gamejolt
decided this game is a fangame (which, while it is heavily inspired by what a series I love used to be, it is not a fangame, there are no direct connections to it), so, this game may not have a release on Gamejolt after all. Neat.
Merry late Christmas from Fredbear & Friends!
See you next year :)
Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.
I have started working on a sort of a personal game jam. Expect a new, paid game release by the 20th. Inspired by #fnaf both visually and gameplay-wise but otherwise unrelated.
Just kinda needed a break from other projects.
Pic related.
Suggested by @Frozen_Dark_Oswald
, I hope you like it!!
Oops, I did it again.
I really want to do a FNaF World game.


















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