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Game
FNaF World: Name Pending™
9 months ago

Small post today!
The Devlog will be coming Monday since the #FazbearFanfest2025 event is for Sunday

Anyways, I noticed was that screenshots and videos showcasing my game aren't perfect, so here's a video of it that should show how it looks 1:1




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Here is the showcase for this week!

This time, the mines are planned to be a way to travel quickly rather than just a mazy dungeon of sorts. I am going to rework the code for the walls into tilesets, so it might take a while, but it will be worth it

The Capitalism Update

-Added a proper fazcoins count as well as chests into the game! These chests should reappear after a while and their values are randomized! Also I am planning on making it so you can click on them to open them

See yall next week!

Time for the Dusting Fields showcase! Aside from the first part of Fazbear Hills, Dusting Field is the most complete area as of yet! With a new BGM and some visual effects, this is probably my favorite part of the game I've made so far!

withered cindy pixelart

Old prototype showcase of a scrapped mechanic for my game!

I originally planned of doing some kind of "fake 3D" sequence in Name Pending, but had trouble with hitboxes (among others) so I scrapped the concept.

Might come back to it, but not right now

Helpy!! (49/365)

FNaF World: Name Pending™ Devlog + Small Showcase Trailer Hello! As promised, here is the Devlog after the event! The trailer used in the event will also be linked (Read Article)

Small addition to my game.

Since I've added the ingame cursor, I just had to do it.

I might modify it to fit more in the game, perhaps 8bitifying it?

FleshBound | Cinematic trailer

Pretty late, but here is the second part of Fazbear Hills of the game as promised Very early area still, been busy this week with the DBD collab plus SoTM, but yea, been working on fixing stuff, mainly movement (again)