Game
Dodge It: The Nearly Impossible Platformer
7 years ago

Small update: secret room


I have added a second new secret room to the “support the developer” version. Yes, there was already a hidden room in the previous version of the game (even in the web version).

Things you might be wondering:

“Why didn’t you add the secret room to the web version?”:
This is mostly because when I previously tried to update the web version, it would have resulted in players losing their local saves (not their gamejolt saves) and I didn’t want to erase the progress that they might have made for a small secret room.

“What’s the point of the secret room?”
Well, It’s mostly just there for fun. It includes a reference to someone/something and unlocks a gamejolt trophy when found (like the first secret room does)

“Are there any requirements to find the room?”
The only requirement to be able to reach the secret room is that you can’t reach it in easy mode. It can be reached in normal, hell, or gauntlet mode. Same goes for the first hidden room.

“Where is it?”
That’s a secret.



1 comment

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Shadow The Hedgehog X pixel art

Shuiro Haname. #Commission

Commission for @ShuHaname

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!