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Just realized, the atmosphere looks nothing like a horror game or does it ? u tell me. "ππ’πͺπ΅, π πΈπ’π΄ π©π¦π³π¦ π£π¦π§π°π³π¦..."
πΌHere are some upcoming screenshots from my horror gameπΌ [ORANGUCHA]
πΌ Sneak Peek β A VHS Horror Game
A PS1-style horror with realistic, eerie textures to mess with your mind. Inspired by Fears to Fathom and The Hole, this is pure atmospheric dread.
π Follow for updates. #HorrorGame #VHS
"A place you're not supposed to be. A sight you're not meant to see." Screenshots from my upcoming VHS-style psychological horror game. The main character is an exchange student who draws well. But the things he draws donβt exist... #PsychologicalHorror
Smile! Here, take some happy pills! β¨π #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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