Game
FNaF World XL

5 years ago

Sneak peek at the new changes to the main menu, with an odd assortment of buttons to push.




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Figured it out.

It's been a long time coming...

Yeah, we're doing this.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

New project is having a fun, early outing.

I might be having too much fun with this process...

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.