and i'm pretty happy to say i'm estimating 2 - 3 Weeks of development left, Leaving the last few weeks for Polish.
If you haven't already, make sure to check out yesterday's Devlog!
Although i really want to share some more teasers, i don't think i can, Except for the trailer, i just don't want to spoil anything...Just know it's going in a.. Interesting direction
But as a decently big spoiler... for those who played the original AFTERMATH, this game IS connected to the characters from the Original, AKA, Act 2
As i mentioned before, this was meant to be a separate game, but it's been heavily changed to fit with the Main Storyline.
Next up
Here's some before and after photos of the Act 2 Remaster
2 DAYS LEFT...
If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945
Act 1 Reimagined - Coming Soon
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
Just some scrapped renders. was going to be used for death screens.
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
Night 3 • "We are gathered here today In memory of Max Anderson,"










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