Game
Undertale: Bad Time Trio (Max's take)
1 month ago

so currently attack wise I'm working on the blaster spin part, after that there's gonna be a small section to work on but the game will probably be done within the next few weeks (no promises though I still have some things to work on plus play testing)




0 comments

Loading...

Next up

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

I remade the logo because the old one looked bad

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

new menu sprites (chara still looks kinda bad but overall it's much better)

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

So

i may or may not make an full art of some person or i may just leave this like that-