Game
Undertale: Bad Time Trio (Max's take)
3 months ago

so currently attack wise I'm working on the blaster spin part, after that there's gonna be a small section to work on but the game will probably be done within the next few weeks (no promises though I still have some things to work on plus play testing)




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new menu sprites (chara still looks kinda bad but overall it's much better)

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

I remade the logo because the old one looked bad

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.