Game
A Duck in Space: Journey to the ends of the universe
3 years ago

So far in 1.4 there is already:

- bug fixes

- screenshots and hide UI button

- more things to shoot at




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So, much things have been quiet due to me not being able to work on the project because of just lack of time.

I decided to rewrite the whole game from the ground up, i will be using objects and pyOpenGL in it and in general redefining the game.

Stay tuned

Chiaki Nanami!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Finished work on the emotions of a new character for the tank universe

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)