Game
Darkruin: The Warrior's Path


1 year ago

So far in development I have a baseline for a main menu with a start function, basic options including VSync, and a Quit function! It's not much but it's a start!




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If anyone wants to see this silly epic spotify playlist I made here's the link:

https://open.spotify.com/playlist/5KBLKHphIpsgrXf3gUGe1u?si=8ndr…

so anyways

Rare footage of Ren (Joker) contemplating the idea of putting Morgana into the washing machine

Devlog Time! (03)

Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:

(Check Article)

pov me whenever I need to function:

#JoltShot

Old homepage (left) Vs. New home page (right), GJ App in both

So I made a playlist and you won't believe how long it is (54 hours and 28 minutes)

Devlog Time! (04)

- Basic Movement Implemented (x-axis slide [YIPPEE!!])

*Bugs

- An odd bug where entering the Options menu now randomly removes sprite animation and accelerates player movement by noticeable amount (needs attention)

(Article for more)