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Welcome to the world of Darkruin: The Warrior's Path!

You have woken up in a land unknown, lost and without memory. You find that there is a journey, a goal you must complete. Follow your quests, make new friends, and become the warrior and hero that you are born to be!

You can choose between a variety of species to play as, and customize them as you see fit. You will find many incredible characters that will assist you, and others will not. All is in a warrior's journey! Step forth, and charge into the unknown, let the secrets unravel in your path, and let the world know who you are! #other #action #adventure #rpg #multiplayer #puzzle #strategy #altgame



mature
Fantasy Violence
Blood and Gore
Alcohol Use
Tobacco Use
Brief Nudity
Suggestive Themes
Mild Language
Mature Humor
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Devlog Time! (04)

- Basic Movement Implemented (x-axis slide [YIPPEE!!])

*Bugs

- An odd bug where entering the Options menu now randomly removes sprite animation and accelerates player movement by noticeable amount (needs attention)

(Article for more)

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Devlog Time! (03)

Since last I haven't updated much, but I got a head start on the level design for Chapter 1, some more tiling and layering work, I'll likely change up the room down the line but so far we have:

(Check Article)

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Devlog time!

I updated the main menu with some graphics and started on the Chapter 1 level design. Just tiling for now, and with an idle character animation, but we'll be setup soon for sure!

So far in development I have a baseline for a main menu with a start function, basic options including VSync, and a Quit function! It's not much but it's a start!