Next up
I changed the background to fit with the tree theme.
Now this feels more fitting.
Im am giving the Vertical shump a go again before I go back to the Horizontal style. I even started making pixel sprites on apps or Krita to up the game on things.
Sooo Senkai Zero is my next game project in development
I made the next set of floors and boss battle and after the boss and check point, So far so good.
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!
Almost done, After this boss the final boss will be done.
Doing boss rush will be a lot faster since its a lot of copy and pasting.
I'll have more updates
If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....
So here's the content I made so many can see and not be deemed trash and thrown away
I updated things and changed her name and put an outline on her poster also the battle is done and now I can replace those placeholder sprites
Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.
Cya later
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
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