Next up
The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.
Soooo long story short...
So far so good!
New boss data as a sprite sheet, I am uploading the game play.
Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.
This won't take as long but the tower mode is done! The early version is about to be removed and the new build is on its way.
The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
I am still around, just been beaten down with a pile of art blocks like I was in a VS tetris game and got hit with a combo so bad I can only accept my demise...
I did have to cancel a secret Halloween game I was working called "Candycorn Nightmare"
...
The last normal boss has been made and the last few floors and final boss is now in development.
I changed the background to fit with the tree theme.
Now this feels more fitting.
I made the next set of floors and boss battle and after the boss and check point, So far so good.












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