Game
Tempo Temple Chaos


4 years ago

I changed the background to fit with the tree theme.

Now this feels more fitting.




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Back to game making

https://youtu.be/R0Y-AhH4ZBs

I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.

The full version of the game is finally here! You can now play the full build of Tempo Temple Chaos

https://youtu.be/7piArdz7TOE

The last normal boss has been made and the last few floors and final boss is now in development.

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

I made the next set of floors and boss battle and after the boss and check point, So far so good.

Val mode is back in effect, The post game content is being worked on and a lot more content has been made before I posted this. The main game is still full and playable in the "Early version" the full will have this post game and boss attack.

Cya later

I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.

So far so good, Floors will be things like "Destory all mobs to move on" or something with spikes,

The next set of floors has been finished the next boss is in the works for the great yaggy tree mode after you beat the game and unlock this mode.

Soooo long story short...

So far so good!