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On out of 0 to 10, how would you rate this piece i improved on?
btw, this was the ball with 195K vertices that plagued framerates of my older Arcaball games from 2023 to 2024, it was remade from scratch and it only has 864 vertices
progress on making map screen, second pic with text
Screenshot Saturday! (21:35 of +3:00 GMT, Minsk) Alright, so I was making some improvements to my fifth finished game of my life*
Arcaball Reforged devlog - visual overhaul (Adding visual enhancements and making some performance optimizations by pooling objects and stuff, f*ck you bandicam for making it worse)
A post for HYPERBLAST cover art wip, the reason why I added "This Developer assures that no Generative AI was used to make this game" circular sticker is because I wanted to be more transparent about AI usage in my games. (article)
Sorry, I skipped Screenshot saturday but here's the screenshot of WIP (of reworked UI cause I needed to polish out UI navigation thing and simplify interface whole cause old version was too cluttered)
[WIP] - CD-DVD cover art of my game (the picture is big, 4.96 mb)
(REALLY LOUD, TUNE DOWN VOLUME) A preview of revamp done for 1-1 (still not done yet, any feedback is very welcome)
revamped Hyperblast's level 1 and improved lots of enemy textures so they kinda resemble like PS2 aesthetics stuff or idk (had to split screenshots cuz i am a bit lazy to do in one). Older models had just single color and was giving off template vibe










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