

So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D
Credits:
Spring Bonnie model: https://www.deviantart.com/thudner
Eleanor model: https://www.deviantart.com/ludomcraft
(I forgot them, my bad :x )
Next up
Task 3 is approaching completion! Some more news for FF:TAO
This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)
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So today I've drawn the map to navigate the cameras! It isn't functional yet, but i think it looks really cool! Here's a little preview :D (It may seem small on the preview, but I think its size is really fitting)
More news might come in a few days! :)
Here's a sneak peak of the office in game. (Ignore those colored squares...)
Revamped title screen! Small demo update coming soon!
So I continued working on the Animatronics AI, they're almost done! I also set up more sound effects, and added a game over screen! The mechanic will be displayed here, but I don't want to reveal it yet! :D
Credits will be in the pinned comment!
Sleeping
YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!
(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)
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