Game
Fazbear Frights: The Agonizing Ones

4 years ago

YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!

(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)




1 comment

Loading...

Next up

This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)

I'm back once again to make progress on the game! I finally had some ideas for the tasks, so now I just have to model and code everything, and the game will be almost complete! :D

I don't really know how long it'll take, but I'll keep you updated! :)

So today I've drawn the map to navigate the cameras! It isn't functional yet, but i think it looks really cool! Here's a little preview :D (It may seem small on the preview, but I think its size is really fitting)

More news might come in a few days! :)

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D

Credits:

Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft

(I forgot them, my bad :x )

Into the Water

Task 3 is approaching completion! Some more news for FF:TAO

So I continued working on the Animatronics AI, they're almost done! I also set up more sound effects, and added a game over screen! The mechanic will be displayed here, but I don't want to reveal it yet! :D

Credits will be in the pinned comment!

Nostalgia-Bait Springtrap

More FF:TAO news! AI progress & stuff