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Till Dawn
4 years ago

So I finished the night element of game....added some 2dlights and I'm thinking of adding normal maps to it for graphical appeal.

Next I'm gonna focus on animation Just to get a sense of the process in godot...since its my first godot game.




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Till Dawn Gameplay footage

Hi Everyone

So I added a Godot shader to the weapon to illustrate it being moved by a force a the player.

finally finished the health bar.

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Quick gameplay Footage

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HI everyone

This how the game looks at this stage...

Try it....Your feedback would really help

HI everyone

I've added a particle effect when an enemy dies

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Hi everyone

So my logic is that most of the time will be spent running in the in game, so why add dash mechanic to get out of sticky situations.

That what I'm gonna add next after I finish the weapons