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Game
Super Mario Bros Lethal Impact
2 years ago

So, i found this old build of lethal, with only 1-1.

At the beggining was supposed to be a prequel to ruins.end, after ruins cancellation Lethal impact took another direction, I'm more focused on the gameplay, more than the art or spoopy exe things




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Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.

Just an experiment with our favourite space mommy

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

Not much art today

Got some bug doodles

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

Gatling pea (our spriter Drafex14 cooked with this design.)

We have 3 more plants and 2 more zombies for the 0.1

guisantralladora (nuestro spriter Drafex 14 cocinó XD)

3 nuevas plantas y 2 zombis (no tan) pronto para la 0.1

(muchas gracias al equipo)

Taking a nap.

New GUI, Level Progress and others will be shown on the next video