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Super Mario Bros Lethal Impact
2 years ago

So, i found this old build of lethal, with only 1-1.

At the beggining was supposed to be a prequel to ruins.end, after ruins cancellation Lethal impact took another direction, I'm more focused on the gameplay, more than the art or spoopy exe things




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MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.

Little project today

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach

BG made by me :3

Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee

i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.

Here are all 7 Koopalings with my interpretation on how they'd look in Illumination's movies.

Give me feedback and any thoughts!

Testing a new engine Sonic sprites made by:

Aiman_Daffa The spirit kit