Next up
(Notification banner is still WIP)
Once you release a Dropple, the game will notify you who you're saving
Yeah, simple as that
Guess which feature made its return from the first game?
That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time
Forgot to show these, but just redesigned 2 more boss stages
Refining the boss experience, the first boss now should be relatively more challenging now.
As well as the health bar for the boss! So you know how weak the boss is as you defeat them.
WIP of an alternative help system
Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.
Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.
Sorry for the lack of progress for the past few weeks, got preoccupied with some me time
Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
Banzai! The final boss is now completed!
Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.
Anyway, have some moving platforms!
0 comments