Game
Title Pending
5 days ago

So I learned what I was doing wrong, and after doing some fixes ... the game runs a LOT faster now. Check it out!

Also, made some adjustments to the new maps so they feel closer to being natural or complete.




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Chapter 2 progress is coming along swimmingly; one more map to design and all need polish, scenario stuff is decided, enemy set in the works, dialogue needs writing, and chapter's new game mechanics need programming.

Look forward to Chapter 2!

Chapter 2 will introduce a new feature - bug catching!

"Bug catching?" I hear you ask; "Will it serve any real purpose?"

Well ... why not have a look?

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

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Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Just a Pico sprite

What you all think

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!