so I've decided to release a demo of the game containing just the sans fight section, but to do this I need to make all the settings work and get new music for the fight and menu. So expect the demo to drop hopefully with in the next week or 2 IDK
Next up
new menu sprites (chara still looks kinda bad but overall it's much better)
IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these
This is a real screenshot from the game. I'm not kidding. Silly mode is peak.
Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest
I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)
I remade the logo because the old one looked bad
I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)
Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
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