Game
Undertale: Bad Time Trio (Max's take)
10 months ago

so I've made the decision to remove silly mode because I didn't really like it and it was taking too much time that I could spend on the actual fight its self




0 comments

Loading...

Next up

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

I'm making a storyshift chara fight as my next fangame, here's some over world sprites (also I'm giving them vines instead of knives this time, or a combination of the 2, I haven't decided yet)

I'll make an actual game jolt page for my SS game once I actually finish the battle system, in the meantime here's togore (this will be used in the game)

I literally crashed scratch with my terrible coding

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

check out this new SS!Chara sprite I made

I remade the logo because the old one looked bad

new menu sprites (chara still looks kinda bad but overall it's much better)

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)