17 days ago

So im having a bit of a problem... UE5 is EXTREMELY unoptimized so im thinking of downgrading back to UE4. If i cant make it as good as the current version by the end of the week im gonna go back to the UE5 project. If anyone has any optimisation tips lmk




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ADDED SPRINTING, CROUCHING AND CONTROLLER SUPPORT

New Atmosphere and Time of Day. When you die or sleep or launch the game again it changes the time of day randomly like in normal HN.

ADDED DOORS, LOCKS, KEYS, BOARDS AND HAMMER. ALSO ADDED INVENTORY UI

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I-Buki

Mio-Da!

Ibuki Mioda!

Demonstration of the spells and their effects :)!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?