Game
AsciiCraft
13 years ago

So many threads! :D


Yep, so, we are now focusing in make the code less complicated, and, then, we are implementing multi-threading, that means better water, better movement, animations (OMG D:), and a lot of cool things that can be added to the game, like, the planned redstone (OMG² D:).

That’s it, hope you like it!

- “Brace yourselves, Indev 5 is coming!”



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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

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Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

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Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?