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#WIPWednsday Some boss-fight I am working on for Sonic.EXE: The Last Days of Mobius!
Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!
changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)
few more sonic renders and an unfinished lord x model
Omg, this game has 10 followers, thank you, and here is a sneak peek for mecha sonic mk II's level screenshot! (please note this is a work in progress)
There is no sunshine.
News about the solo ending
Unless if I get stressed out from too much of this game developing or drama breaks out, I am taking a break from gamejolt and game developing! It will be a while before I post every so often! Here is what Mecha Sonic's boss would've looked liked!
sonic exe oblivion kolossos concept
the entire development of the game will be restarted and have its engine switched to Sonic Worlds Delta 1.5.2 New Edition!














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