Game
CastleVania: The Simon Chronicles
8 years ago

So, sequels...

If this first game REALLY takes off, I’ll get to work on a SECOND game, which will be an enhanced version of CastleVania II. OOOOOH… I can already hear everyone’s FAVORITE song playing nonstop…




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Change in the art style. If you've been following this project, you're gonna see that I've changed the art style to match that of the SNES era. Basically, that's what I'm going with now.

Good news: I'm gathering a team of other creators to aid me in making this project happen. Once we start working, we'll get this game up and running in no time.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

My D&D art for my family so far (WIP if you couldn't tell)

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)