So the last few days I have been screaming at my laptop when building the level editor for the game. I started making one which had a fully working save system but it had extremely poor performance issues and was really hard to get any gameplay mechanics into it. So now I am rebuilding my old one but improving it, however when it is released it probally won’t have a saving feature. Sorry if you wanted one but I can’t right now.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
The whole squad is here!
Interested? Follow me!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Showing off player 2 😎
What do you think?
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Colorful Fox
Happy Late Easter!










3 comments