So the last few days I have been screaming at my laptop when building the level editor for the game. I started making one which had a fully working save system but it had extremely poor performance issues and was really hard to get any gameplay mechanics into it. So now I am rebuilding my old one but improving it, however when it is released it probally won’t have a saving feature. Sorry if you wanted one but I can’t right now.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...
Cash Banooca
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Got some fun collectibles in our game, Path of Kami!










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