Game
Hello Neighbor RTX


5 months ago

So there's a problem with neighbor eye color
Some people like blue, some like green. Green is just canon. I want blue.

I found a solution to this problem - use both. but in different contexts.

blue eyes - reality

green eyes - not reality.




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Actually I kind of shouldn't show the non-rig rendering in ue5. it looks really bad on them. because it's in t-pose. I'd rather show it in full (I'll delete that post because it's a real mess lol)

I create a new art style for my game. This is a test prop for house for character, who name is Tall And he loves clock (his head is literally a clock) And almost all objects of his house will have elements of a clock :p (wallpaper... Tv.. tabel..)

60% done omg new wip

ue 5 with no rtx and no lumen (wip)

magnet room remake 2025 done in 15 days

About once a week I'll post something new. not everything, but some of the developments added more interaction - objects can now get dirty, also there is grass flying out, although it is not quite well seen here. #HNRTX

https://gamejolt.com/games/vintage/1022742 Replay here. this game design project is almost 1 in 1 like hn rtx. and even better. it will be released (i participated in it)

New MINI-DevLog #2

Interface.

is visually almost done.

(yes here is once again this room, but sorry, I literally have no assets for the others XD)

New wip yooo