Game
Hello Neighbor RTX (canceled)






1 year ago

New MINI-DevLog #2


A lot has been done — I started working on the house.

-I created a large number of new wallpapers and reworked the frames. The old paintings were redone as well.

-I updated and finished post-process

-added the ability to disable RTX without any lighting artifacts.

-A large number of assets were updated too.

-I also decided to drop tessellation and instead made the planks/roof using polygons. This is much better in terms of optimization.

-The character - Neighbor 40% complete. His final version will be shown in the full DevLog #2,along with the entire house.

Well, progress is going really well. I truly believe that the remake of Alpha 2 will be released in October this year



7 comments

Loading...

Next up

Mini devlog №1

btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content

Actually I kind of shouldn't show the non-rig rendering in ue5. it looks really bad on them. because it's in t-pose. I'd rather show it in full (I'll delete that post because it's a real mess lol)

Interface.

is visually almost done.

(yes here is once again this room, but sorry, I literally have no assets for the others XD)

About once a week I'll post something new. not everything, but some of the developments added more interaction - objects can now get dirty, also there is grass flying out, although it is not quite well seen here. #HNRTX

yooo I'm glad there's a little hype (btw my x - https://x.com/dddd70817216)

https://gamejolt.com/games/vintage/1022742 Replay here. this game design project is almost 1 in 1 like hn rtx. and even better. it will be released (i participated in it)

you can change the graphics, but you'll never change the essence of the game

ue 5 with no rtx and no lumen (wip)

tnx

oh good im posting every single model