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Game
Hello Neighbor RTX
5 months ago

Mini devlog №1

btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content


- I switched to NVRTX at the end. because of that fps became higher, visuals became better, all broken RTX technologies now work properly. I'll talk more about that in the devlog.

-I've also updated a lot of assets, but I'll show that in devlog 2.

- Candles can finally be blown out and lit.

as well they are blown out of the wind and if you step on them, or something on their flame will fall.

- TV. Depending on the position of the antenna it shows you a cartoon. in the future it is planned to have various mini programs

- Also you can hang pictures or clocks in other places.

Don't mind about lag in the videos, the fps is running stable between 50-60. OBS does create some glitches :(
--
The candles still have no bottom because I didn't intend for them to be interacted with. but I'll fix that. as well as the TV doesn't have any animations yet, still no icons and still no most animations (this will be when I finish the main character)



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Assets from hn rtx (vol 1) wow.. I've done so much.. this is the first part, props (Blender + Sp)

https://youtu.be/l1wQC65__xI Well, the beginning of history. the first devlog, also here will be some art from the devlog in full quality below there will be a lot of information in the devlog, in Russian with English sub

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experiments

happy silksong day

experiment 4 I'm doing a test scene for the visuals, that GMD series. If it turns out cool, I will continue with the team. If it doesn't come out with animation - experience + you can make a mini-platformer for 30 minutes :P РКГД ВПЕРЕД

So there's a problem with neighbor eye color Some people like blue, some like green. Green is just canon. I want blue.

I found a solution to this problem - use both. but in different contexts.

blue eyes - reality

green eyes - not reality.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The neighbor is almost completely done. it will be shown in full in devlog 2