Game
Flatlander
5 years ago

So turns out I messed up the pause menu when I switched the programming style so henceforth I will uhh, Have to start changing the old levers far earlier than anticipated




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Art and Sprites

As of right now, the sprites are temporary. In the next update I will change the player sprite to the same one as is in the icon for the game.

Flatlander 0.5: The levelling.

Waves of Emotion has been remade!

New update! (video is a spoiler)

I made a prototype partially to see if Godot could provide the tools I'd need to create my full game, and I can confidently say that it does!

Play the prototype here: https://gamejolt.com/games/draconian_union/713453

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)