Game
Flatlander
5 years ago

So turns out I messed up the pause menu when I switched the programming style so henceforth I will uhh, Have to start changing the old levers far earlier than anticipated




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Art and Sprites

As of right now, the sprites are temporary. In the next update I will change the player sprite to the same one as is in the icon for the game.

Waves of Emotion has been remade!

I made a prototype partially to see if Godot could provide the tools I'd need to create my full game, and I can confidently say that it does!

Play the prototype here: https://gamejolt.com/games/draconian_union/713453

Flatlander 0.5: The levelling.

New update! (video is a spoiler)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)