Game
Caverns And Dryads








24 days ago

Some drawings and a digital oil paint. You can see the entrance of the Chasm in one of them. These are early bases for later work to generate the images of the game. They gide color and shape. The comes the digital paint and retouch.




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Another one of #mygamefeatures. Combat! Monsters have powers and special attacks. You have to be strategic and decide when to recover or cast magic, defend to attack the next round, try to escape, and what kind of attack may hurt the monsters.

#turnbased

More of #mygamefeatures. This time is the exploration map. You decide the path you follow so you avoid or confront monsters, find treasures... I added animations to scenery images and plan to add atmospheric effects and several others.

Continuing #mygamefeatures. Mosters have special attacks. They have animated effects. Monsters also have vulnerabilities and are inmune to some attacks.

#indiegames #turnbased #gamedev #devlog #rpg #rpggame #roguelike #roguelite

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A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.

Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I changed the art of the splash screen video, and the cover. The heroine in the old one was not matching the style of the rest of the illustration, and light was not coherent.

Did a forum for my game. It's all new now, but hope some will use it. If not, it just helps me to track featured easier.

Feel free to come and ask things, or if you played, there's a lot for you. cavernsanddryads.foroactivo.com

#roguelike #rpg

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Hi! :) I've updated the cover art and the splash screen and fixed some bugs. There's a new release 1.0.5

I'm also working on the Windows version. I'll post news about it as soon as I finish the decorations and UI of that one.