Game
FNaF World XL
9 years ago

Some more updates and such


To quickly get everyone up to speed, progress on the game itself is probably gonna be a bit slow this month, since I’m currently modeling the remaining core roster (i.e. the Nightmares), as well as a bunch of other items, skills, and whatnot.

I might also plug some work into FNaP:R, but right now it’s just FNaF World stuff.

And while I’m here, here’s a quick look at some of the newer items that have been made (and might even apper in the first build in some capacity)!

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Suppose it was about time that some of these skills got a little extra kick.

I think I know what needs to be done to shake up XL's next public appearance...

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

First signs of danger.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Got a (mostly stable) demo ready for the occasion!

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

New look, new direction.