Game
FNaF World XL
9 years ago

Some more updates and such


To quickly get everyone up to speed, progress on the game itself is probably gonna be a bit slow this month, since I’m currently modeling the remaining core roster (i.e. the Nightmares), as well as a bunch of other items, skills, and whatnot.

I might also plug some work into FNaP:R, but right now it’s just FNaF World stuff.

And while I’m here, here’s a quick look at some of the newer items that have been made (and might even apper in the first build in some capacity)!

5d0b7e2073631.png


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New project is having a fun, early outing.

Version 1.2.0 is here!

Motivation has returned in a substantial enough way.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

How about we change things up?

Yeah, we're doing this.

First signs of danger.

The more things change, the more they stay the same.