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Balls n' Stars 2
2 years ago

Some more updates on the world map...

Not only I've finally made the transition between the last stage of an island to the world map island works properly, but I've added a few more details into the map UI itself. Yeah, that medal showcase is new.




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Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.

After days of unstoppable procrastinating, the settings menu is finally done!

Welp, guess it's time to work on the fourth island. πŸοΈπŸ‚

Demo update ver. 0.2.0 is up!

Now, you can try out the new aiming system! There are also some new sound effects.

Download demo here: https://gamejolt.com/games/ballsnstars2/721902

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🀯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Guess who's back? Time for new progress showcase

Say hello... to explosive mushrooms!

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey

Hoomanz! is a stealth-adventure game by @koffeecup that's PACKED with coziness and humor.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Complete our quests to get Hoomanz! trophies! πŸ†

#gjbroadcast

Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.

I'll work on the Controls screen later on.