2 years ago

Some news on my devlog about polishing the game and an upcoming demo:

https://oneiricworlds.com/en/2023/06/polish-demo-release/




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Just sailing my turtle on the ocean, enjoying the blue skies and waters... Nothing fancy, but hopefully there's a smooth and peaceful vibe to it.

Some random screens from my game: climb, stealth, turtle ride, and a boss! I made everything with Blender & Unity.

I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me

I guess this will help a lot with all the unity storm happening...

[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/

[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I added waves and foam to the ocean 🌊🌊🌊

I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !

The different stages of the creation of a new character for my game, from the paper & pen sketch done quickly, to the final game integration. I wanted to create an old and cool/zen grandma. I hope she looks cool !

Made with Unity, Blender, Krita

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!