Seriously, I should test my patches properly
So, if you have come here from Markiplier’s video, you’ve probably seen some really bad bugs happening in this game. They are not intentional (duh). You should expect a patch in the following 4-5 hours (as I am writing this I’m still sitting in class) which will fix the following bugs:
Platform in 01 - Traveller not moving in the right direction
Platforms jiggerwoogering your vision and making you turn 180 degrees when you touch and untouch them in 04 - Live Fire
The platform in 04 - Live Fire moving too fast
Possibly will fix cubes gaining some random angular velocity when releasing them (still not sure what causes that)
and I will go through the entire game to find out some more bugs that I haven’t caught yet.
The reason for all these weird platform bugs is the patch 1.0.2 where I improved platform physics and fixed the fact that boxes would really hate staying put when placed on platforms. I made some integration mistakes, which is why some levels broke with the platforms added.
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