





Some screenshots of my Unity Engine prototype. Still early but I am very fond of how my models look in the Unity Engine so far :)
Next up
First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)
Alpha Version of the Apothecary Levels. Some jank is to be expected.
Timestamps:
Dialog System : 0:14
Gathering Hidden Items: 02:26
Nightclub: 05:44
Minor Fire Fight: 06:44
Entering the church: 11:56
Exclusion Zone : 14:00
Gordy and her punk band, Dead Pets haven't hit it big but they will any day now!
Which Dead Pets member are YOU? Complete our quest and tell us.
Play the FREE demo of Dead Pets Unleashed: https://bit.ly/deadpetsgj
After some technical issues I got helped with by helpful members of the community, here are some impressions of the industrial area for Spectre. Some inverted text will get fixed later on.
@JurassicSunsetGamesLLC
is a Jolter to Watch and and a studio which delivers bite-sized experiences to today's gamers! Follow @JurassicSunsetGamesLLC
before the quest ends on February 3 and you'll get Coins!
Update for spectre. Work being done on optimisation. Also featuring overhauled screenshots and video of the first level.
Spectre: Harbor Area and various other work in progress related things discussed in this article.
Boss creating 101: How you can make a sharable boss battle in Robo Frenzy
West Yantai Loading Dock for Spectre. More info in article attached to this post. Visit project here: https://gamejolt.com/games/spectre/628563










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